Fortnite Battle Royale is an online video game developed by Epic Games. The game pits up to 100 players together to compete to be the last one standing. Fortnite was released in July of 2017 with nearly 1 million players at its launch. After its launch, Fortnite continued to grow into a mega powerhouse that took over the entire gaming community. Several reasons lead to the success Fortnite received, but these same reasons are now leading to its demise.
After hitting its peak in May of 2018, F ortnite has slowly declined with a few jolts in popularity at each season release. A recent report from the Nielsen Company shows how real the decline of Fortnite is. Fortnite was once the top grossing game for both console and PC, and now only remains atop of console games. However, with the constant decline Fortnite is facing, it is only a matter of time it will be dethroned.
One of the biggest reasons for Fortnite’s success is the constant changing of its game. There are many ways that Epic does this to please its players. Epic has changed the map, nerfed weapons, adjusted building speeds, and added new modes to try and reinvigorate the game.
These changes have been made to help both professional and amateur players. However, these changes have led to a major divide in the gaming community. This divide is putting Fortnite in parail. Without its immense number of amateur players, the revenue spent on in game purchases will be nearly eliminated. If Epic continues to frustrate its professionals it will be fall behind its competition in the e-sports world. Along with this divide, Fortnite is struggling to stay relevant because Epic no longer has the power to make its own decisions.
Their core competency of constant evolution has been compromised because of the divide they have created. The best example of this can be seen with the B.R.U.T.E. mech machines they introduced is season 10. The B.R.U.T.E. was an armored robot like machine that was intended to bridge the gap between amaeture and professional players. Epic released many statements defending their decision to these being in the game, but eventually removed the B.R.U.T.E. mech to please it audience.
Other issues that are leading to the death of Fortnite include: repetitiveness, pressure on lootbox and microtransactions, and legal issues over the in game emotes. Out of all of these issues, I believe the lawsuits over in game emotes is the largest concern. According to a LendEDU survey 70% of Fortnite’s players have made an ingame purchase on emotes (in game dances) or skins (how your character looks).
While the pressure of eliminating microtransactions will ultimately wipe out Fortnite’s main source of income, it is the lawsuits that I find more detrimental.
If the lawsuits brought forth from the likes of, 2 Milly, Alfonso Ribeiro, the “Backpack Kid”, and Blocboy JB result in them receiving sole rights to their dances then Epic will have no choice but in wiping out these emotes from Fortnite. If these emotes are removed, they will then have to refund the millions of players who have purchased them. Depending on the court rulings, the plaintiffs will also receive compensation for the intellectual property being copyrighted.
I believe that Fortnite has come to the end of its run as a popular game. With all of the issues I presented, I do not see how Fortnite can have any more success. What do you think? Is Fortnite a game that will maintain the popularity it had at its peak with 125 million in 2018, or will it become obsolete like many fads of the past? If you believe Fortnite’s fatality is in the near future, what do you believe will be the final nail in the coffin to the games relevance?