Over the course of the 2000s, two major companies have been competing for the attention of the serious gamer. The Xbox and the PlayStation consoles have both been integral to the advancement of not just gaming technology, but the driving force behind a few technological advancements. Sony’s PlayStation series has been known as the go-to console for most serious gamers, while Xbox focuses on being the all-in-one console. The different advertising strategies often attract different people, but with advancements in modern day systems, the main differences will be the exclusives and aesthetics.
The first iteration of PlayStation came out in the late 1990s, and stayed the leading console for many years. For the longest time, Sony had no competition, that is until the early 2000s when Microsoft released their flagship console, Xbox. Over the course of the next couple of years the two companies would start to sync up their release dates and start a pattern of pumping out new consoles. Every 5-6 years a new console is released but within those years are mid-cycle upgrades. For the two companies, they release a slim, and then a slightly more upgraded version (in terms of processing power) around a year later.
One key problem faced with these consoles is future proofing. When a new console is sent out every year there isn’t much room for improvement. Many people won’t buy a new system unless there is a significant change. With the introduction of Project Scorpio Microsoft aimed to create a system that would be one of the most powerful. With boasted true 4k gaming Microsoft’s current console, the Xbox One X, has the most powerful processor to date. As well as this they have made their newest console backwards compatible all the way to the original Xbox. Their mission is to make console gaming comparable if not better than computers.
PlayStation’s main focus is a little more different than Xbox’s, where Xbox focuses more on graphics, PlayStation focuses on content. Overall both consoles have good exclusive games, but PlayStation can brag about having a higher percentage of high reviews on their games. Sony’s newest upgrade to the PS4 is the PS4 Pro. This console says it has a 4k experience, but in all actuality it uses a process called supersampling . This process can lower the frame rate of a game, which is very bad when dealing with games that require quick responses. However, Sony’s PlayStation VR is one of the leading headsets in terms of gaming graphics. So much so that they have said they don’t want to advance any farther than they are now, so as to not scare away future competition. When asked about the future of VR in their consoles, Microsoft simply shrugged off the question and instead pointed out their new features of game sharing and backwards compatibility. Unfortunately, PlayStation is more focused on the future of gaming, so they will not be incorporating backwards compatibility.
One problem suggested with the speed of advancements in gaming technology today is that by the time a console is finished, it will already be outdated. A good point to bring up is how Sony released the PS4 pro with already next level graphics, only to be outdone by Microsoft the next year. To combat this both companies can be seen talking about producing consoles faster, or with better gear. The latter will make consoles more expensive and the former will make consoles less worth purchasing.